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Digging out a MEGA PERIMETER in the 1.17 area

After we established base camp in new 1.17 chunks, we sent out a tunnel bore to get deepslate. The tunnel bore hit a mineshaft with about 9 cave spider spawners and a zombie spawner. We also found 5 geodes in close proximity, so we started building farms. The problem is, the entire area is under an ocean, and the buildup of mobs under the water caused severe lag.

We decided to build a perimeter, but because farms had already been built, world eaters or raining tnt wasn't an option. We were going to work mostly by hand.