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Custom Models

We have installed the "Custom Roleplay Data" which allows us to use custom models from our resource pack to replace the in-game models for blocks that retain NBT data (so, you can't re-model stone/placeable blocks/armor, but items, pumpkin heads, weapons, etc. can be remodeled). Users can hold the desired item in their hand and deploy a simple command to turn the object to a custom model:


/trigger CustomModelData set ###


Where ### is the numerical ID of the custom model. You can set something to ID 0 to return it to normal. The below table defines the current available custom models:


Base Item ID Description
Carved Pumpkin 1 JoeHills Demo Pinball Helmet v1
Carved Pumpkin 2 JoeHills Demo Pinball Helmet v2
Carved Pumpkin 3 JoeHills Demo Pinball Helmet v3 (Scale Model)
Carved Pumpkin 4 Gullopolis Industries Sign
Carved Pumpkin 100 Block - Andesite
Carved Pumpkin 101 Block - Bedrock
Carved Pumpkin 102 Block - Blackstone
Carved Pumpkin 103 Block - Cobblestone
Carved Pumpkin 104 Block - Deepslate
Carved Pumpkin 105 Block - Diorite
Carved Pumpkin 106 Block - Dirt
Carved Pumpkin 107 Block - End Stone
Carved Pumpkin 108 Block - Granite
Carved Pumpkin 109 Block - Netherrack
Carved Pumpkin 110 Block - Obsidian
Carved Pumpkin 111 Block - Polished Andesite
Carved Pumpkin 112 Block - Polished Blackstone
Carved Pumpkin 113 Block - Polished Diorite
Carved Pumpkin 114 Block - Polished Granite
Carved Pumpkin 115 Block - Stone