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1.18 Update Plan!

On 11.30.2021, 1.18 will come out. YAY!!!  Are we updating yet?  NO!!!  Why?  Because our plugin engine won't be ready for some time.  This update doesn't actually change that many mechanics, so speculation is that the update path will go faster...for example, there are literally no new blocks/items, so the only plugins which will have issues have to do with biome/terrain generation...which we don't use. Let's go through a checklist of things that need to update, I'll keep this up to date:


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Upgrading to 1.17…

1.17 is out!  Yay!  Are we updating yet?  NO!!!  Why?  Because our plugin engine isn't ready yet.  Let's go through a checklist of things that need to update, I'll keep this up to date:

  1. SpigotMC - First builds are out: - https://www.spigotmc.org/threads/spigot-bungeecord-1-17.510208/
  2. PaperMC - Test builds are out - https://papermc.io/downloads

 

Also, we need plugins to be ready/tested in 1.17; mojang changed a LOT of API's and requires a move to Java 1.16 so the need for testing even unchanging plugins is critical:

  1. EssentialsX - NOT READY - https://github.com/EssentialsX/Essentials/releases Project
  2. LuckPerms - READY - https://luckperms.net/download
  3. Vault - READY, Officially unchanged in 1.17 but reports say it's working: https://github.com/MilkBowl/Vault A Spigot dev says he's tested it and it's working
  4. GriefPrevention - NOT READY, Likely works and just needs testing - Officially untested in 1.17: https://www.spigotmc.org/resources/griefprevention.1884/ Some users are reporting it's now working in 1.17
  5. Dynmap - NOT READY, beta1 has initial 1.17 support but beta2 will be the first we will run - https://www.spigotmc.org/resources/dynmap.274/
  6. Multiverse-Core - LIKELY READY, Likely works and just needs testing - https://www.spigotmc.org/resources/multiverse-core.390/ Devs say it likely will work at the time of release of 1.17: MV supports Java 16 already, and will most likely support 1.17 at release. If there are any issues reported at the time of release, we will try our best to get them fixed quickly.

 

Here's some "optional" plugins that we use that aren't critical but need to be upgraded:

  1. ArmorStandTools - NOT READY, Likely works and just needs testing - https://www.spigotmc.org/resources/armor-stand-tools.2237/
  2. BBOutlineReloaded - NOT READY, likely needs support for new structures - https://dev.bukkit.org/projects/bounding-box-outline-reloaded
  3. VillagerOptimiser - NOT READY, Likely works and just needs testing - https://www.spigotmc.org/resources/villager-optimiser-1-14-2-1-16-5.68517/
  4. FakePlayers - NOT READY, Likely works and just needs testing - https://www.spigotmc.org/resources/fake-players-server-side-bots.91163/
  5. Dynmap Griefpreventoin - NOT READY, Likely works and just needs testing - https://www.spigotmc.org/resources/grief-prevention-dynmap-support.2881/
  6. MatterBukkit - READY - https://dev.bukkit.org/projects/matterbukkit/files/3360204

 

Lastly, there are some client mods we use which are very helpful but aren't deal-breakers

  1. Optifine - Preview version is out - https://optifine.net/downloads
  2. Fabric Loader - Out for 1.17 - https://fabricmc.net/use/
  3. Fabric API - Out for 1.17 - https://www.curseforge.com/minecraft/mc-mods/fabric-api
  4. Optifabric - Out for 1.17 - https://www.curseforge.com/minecraft/mc-mods/optifabric
  5. ReplayMod - NOT READY - https://www.replaymod.com/download/ Per the discord it's released to VIP's so release is imminent.
  6. Litematica - Out for 1.17 - https://www.curseforge.com/minecraft/mc-mods/litematica
  7. MiniHUD - Out for 1.17 - https://www.curseforge.com/minecraft/mc-mods/minihud
  8. Malilib - Out for 1.17 - https://www.curseforge.com/minecraft/mc-mods/malilib
  9. BBOutlineReloaded - NOT READY, likely needs support for new structures - https://www.curseforge.com/minecraft/mc-mods/bounding-box-outline-reloaded/files

The Legacy Build Project.

The Legacy Builds Project!

Long time no post, so happy 2016 i guess. I've been back and playing for about a month now and i will briefly echo what CNC said previously and simply say... Let's make Teh3l3m3nts great again, as one of the longest running servers i feel there is far too much history within the maps of this server for it to simply fade into obscurity now.

So then i had an idea. The Legacy Build Project, and so to start off the Legacy build project (Where i will be rebuilding an item from each map from Teh3l3m3nts past i found the perfect one from where it all began, the Legacy 2.0 map. Guess the build and i look forward to seeing you all again soon!

Server status Update

Hi!
I'm not sure how many of the older members still end up here on the website, but first I'd like to thank you for visiting =P
The server has been a bit lonely as of late, for the 2nd year =(
I've been real busy with life, and it looks like the other owners who took over things back in January-ish, left as well. When they left, they did not configure some stuff correctly, and unfortunately the map that was existing for the past 9-10 months or something along those lines was gotten corrupt for some reason and no backups. The spawn chunk file is corrupt I think, and the map will not load if you get in range of the main spawn area. It was like this for about a month, sorry =( I'll try and load the chunks that load into a new world at some point for people to visit/take their stuff.

I normally check up on to make things are working every so often, but I've been so overloaded with work 80+ hours a week.
However, I have setup a new map, created a few buildings. But alas, I will be too busy to get other things configured correctly until around x-mas.
I did update the server to 1.8.8 as well as fix some other plugin issues.

My plan is to get the server back to a state that I'm happy with, like the golden days 12'-13'
Will take a bit of time without any help. Keep in touch (randy [at] afxr.net )

-cncr04s

A new town…

Hello, everyone! It's been about 50 years since I posted anything on this website.

You all remember Kirbyf's Skyland, right? People could come and build houses and monuments and things on a flat floating island. It was wildly popular. Remember that?

Well, forget it!

Soon, there will be a new town. But it will most certainly not be floating in the sky. Much better. Keep your eyes open, for a new button will soon appear near spawn.

Perhaps it will be hidden in the water.